Hyenid Muscle Texture Pack - Normal map, Ambient Occlusion, Cavity map and more for VRChat
Please rate! This will allow my creations to have further reach and enable me to make more textures like this one!
⭐⭐⭐⭐⭐
Have you ever wanted to show your physical ability and/or muscle while wielding the Hyenid avatar? Now, this texture pack is tailor-made especially for you.
These textures work with the Hyenid by Alber.
Follow me on Twitter (X) for updates and new stuff!
Twitter (X)Comes with texture mappings for both male and female versions.
This purchase includes:
- 4K Muscle normal map for the avatar
- 4K Muscular ambient occlusion map for the avatar
- 4K Muscle cavity map for additional shadings in software like Substance Painter
- 4K Muscle shading map and mask for enhancing cavity shadings in 2D editing software (supports layer multiplying, e.g., Photoshop, Krita) or Substance Painter.
- 4K Muscle thickness map for enhancing the muscle shadings or adding beautiful subsurface scattering effects.
- 4K Muscle smoothness map for accentuating the muscles with gloss.
This purchase does NOT include:
- Hyenid default or modified color textures (as in the images), because they are property of Alber.
- Any files belonging to the base Hyenid package.
DO:
- Edit this texture for your personal use.
- Take commissions to use and edit this texture, provided that you and the commissioner have both purchased the product. Public avatars are fine.
- Mention the creator and link the product page in any advertisements which make use of these textures.
- Leave credits to the creator in any art project.
- Use this texture on a legally purchased Hyenid model by Alber.
DON'T:
- Use on art projects intended to be hateful or offensive.
- Redistribute to people who have not purchased the product.
REQUIREMENTS:
Knowledge of how to move textures into your Unity project and apply them to the character model.
Basic use (for the normal, smoothness and ambient occlusion maps):
- Open the files received from this purchase
- Drag and drop them into the Materials section of the Hyenid.
- Replace the Texture in each of the material spheres with the new corresponding textures.
More advanced (shading, thickness, cavity etc maps):
- Ability to use 2D image editing software for texture layering.
and/or
- Substance Painter 3D or similar for texture layering.
FAQ:
How to add AO and normal map with Poyiomi?
- Open the received files.
- Drag and drop the AO and normal map textures into their body material slots.
- For realistic and strong shadows, have "Realistic" or "Wrapped" Lighting Type selected under "Shading".
- With Toon lighting, to make the normals show, you should enable either Rim Lighting and adjust the settings.
You should consider adding shading to the color map for an extra oomph for the muscles.
Optional: How to use the shading map?
The shading mask changes the tones of the muscle cavities to darker colors and accentuates them.
Adding shading to an existing color texture:
1. In 2D Programs:
- Open your Body texture.
- Create an additional layer above the texture.
- Place the shading on that layer and change the layer type to Multiply.
- Duplicate the layer to intensify the effect as needed.
- Save as .png or another flat image format for Unity texture use.
2. In Substance Painter:
- Create a fill layer at the top of the Body Texture Set.
- Import the body shading map texture.
- Set the body shading as the base color for the fill layer.
- Change layer type to Multiply and duplicate the layer to intensify the effect as needed.
This is a digital product, so there will be no refunds once purchased.
Enjoy and please leave a review!
Change log:
2024-2-6
The release.
2024-02-13
Fixed artifacts and too dark areas in the AO maps.
Hyenid Muscle Textures - A normal map, ambient occlusion map, cavity map and more.